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	<title>Comments on: Scripting With the Game Maker Language</title>
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	<link>http://digitalworlds.wordpress.com/2010/05/07/scripting-with-the-game-maker-language/</link>
	<description>A blogged course production experiment...</description>
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		<title>By: Yoonsoo</title>
		<link>http://digitalworlds.wordpress.com/2010/05/07/scripting-with-the-game-maker-language/#comment-1454</link>
		<dc:creator><![CDATA[Yoonsoo]]></dc:creator>
		<pubDate>Fri, 06 Jul 2012 03:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://digitalworlds.wordpress.com/?p=266#comment-1454</guid>
		<description><![CDATA[Ok, so how am I supposed to make a character speak a line, and bring up a picture of their face above the text box? I remember it being possible when I used this program years ago. Remember when it came with the built in test-games, like Pokemon? That&#039;s the one I had.]]></description>
		<content:encoded><![CDATA[<p>Ok, so how am I supposed to make a character speak a line, and bring up a picture of their face above the text box? I remember it being possible when I used this program years ago. Remember when it came with the built in test-games, like Pokemon? That&#8217;s the one I had.</p>
]]></content:encoded>
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		<title>By: Saulo Augusto Duarte</title>
		<link>http://digitalworlds.wordpress.com/2010/05/07/scripting-with-the-game-maker-language/#comment-1421</link>
		<dc:creator><![CDATA[Saulo Augusto Duarte]]></dc:creator>
		<pubDate>Tue, 05 Jun 2012 10:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://digitalworlds.wordpress.com/?p=266#comment-1421</guid>
		<description><![CDATA[I would like to create a game with 2 characters. Sonic Advance 3 allows you to switch between 2 distinct characters.]]></description>
		<content:encoded><![CDATA[<p>I would like to create a game with 2 characters. Sonic Advance 3 allows you to switch between 2 distinct characters.</p>
]]></content:encoded>
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		<title>By: budding</title>
		<link>http://digitalworlds.wordpress.com/2010/05/07/scripting-with-the-game-maker-language/#comment-1281</link>
		<dc:creator><![CDATA[budding]]></dc:creator>
		<pubDate>Fri, 14 Oct 2011 02:08:22 +0000</pubDate>
		<guid isPermaLink="false">http://digitalworlds.wordpress.com/?p=266#comment-1281</guid>
		<description><![CDATA[This helped me out a lot, thank you.]]></description>
		<content:encoded><![CDATA[<p>This helped me out a lot, thank you.</p>
]]></content:encoded>
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	<item>
		<title>By: thekingandthelandareone</title>
		<link>http://digitalworlds.wordpress.com/2010/05/07/scripting-with-the-game-maker-language/#comment-1159</link>
		<dc:creator><![CDATA[thekingandthelandareone]]></dc:creator>
		<pubDate>Tue, 03 May 2011 14:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://digitalworlds.wordpress.com/?p=266#comment-1159</guid>
		<description><![CDATA[As I am just getting started with Game Maker, I will attempt these later, though I do use the &quot;random&quot; . But not with &quot;floor&quot; which may explain why some trials of coding don&#039;t work.
 Thanks for the tips]]></description>
		<content:encoded><![CDATA[<p>As I am just getting started with Game Maker, I will attempt these later, though I do use the &#8220;random&#8221; . But not with &#8220;floor&#8221; which may explain why some trials of coding don&#8217;t work.<br />
 Thanks for the tips</p>
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